NAME
Particle0toGeom0
Takes x, y and z lattices of particle coordinates and outputs particle geometry, optionally colored via f lattice and colormap
X -- Lattice
(1-D, 1-vector, float, uniform). X coordinates
Y -- Lattice
(1-D, 1-vector, float, uniform). Y coordinates
Z -- Lattice
(1-D, 1-vector, float, uniform). Z coordinates
F -- Lattice (Opt.)
(1-D, 1-vector, float, uniform). Colormapping function
Colormap -- Lattice (Opt.)
Colormap
Transform -- Lattice (Opt.)
(1-D, 1-vector, float, uniform).
Option -- Option Menu
(Points (unicolor), Points (F & colormap), Spheres (unicolor), Spheres (F & colormap), Spheres (Editable)). Selects type of geometry produced
R -- Slider
Red value for unicolor rendering
G -- Slider
Green value for unicolor rendering
B -- Slider
Blue value for unicolor rendering
Sphere Radius -- Text
Sphere radius
Stride -- Text
Plot every stride'th particle
Ndrawn -- Text
Number of particles plotted (output)
T -- Slider
Transparency for sphere rendering
Complex -- Slider
Sphere tesselation complexity
Max Nsph -- Text
Maximum number of spheres which will be rendered
Geometry -- Geometry
None known. Contact matt@infeld.ph.utexas.edu if problem suspected.
SEE ALSO
Particle0toGeom0